Get our latest staff recommendations, award news and digital catalog links right to your inbox.
Animation Maths
By Ivo De Pauw and Bieke Masselis
Published by Lannoo Publishers
Distributed by Simon & Schuster
Table of Contents
About The Book
This updated version of Animation Maths is an accessible and practical guide to animation programming. It opens with arithmetic, solving systems and trigonometry fundamentals, then guides the reader through standard topics such as real functions, the relevant golden section, coordinate systems and vectors. All the subsequent topics are programming oriented and calculus-free and have been selected to add efficiency to your games and animations. In addition to programmable kinematics, Animation Maths offers collision detection, the parametric equations of lines and planes in 3D, and matrices, which are covered in great detail. On its extension to complex numbers, Animation Maths shows the abilities of quaternions as superior 3D rotators.
Product Details
- Publisher: Lannoo Publishers (November 9, 2021)
- Length: 416 pages
- ISBN13: 9789401474955
Browse Related Books
Resources and Downloads
High Resolution Images
-
Book Cover Image (jpg): Animation Maths
2nd Edition Trade Paperback 9789401474955
